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Re: Support Existing Content

From: Henri Sivonen <hsivonen@iki.fi>
Date: Wed, 2 May 2007 14:49:16 +0300
Message-Id: <FBFB3620-9B07-40B7-8D10-B6E5DD2A5ED6@iki.fi>
Cc: Gareth Hay <gazhay@gmail.com>, Roger Johansson <roger@456bereastreet.com>, HTML WG <public-html@w3.org>
To: Henri Sivonen <hsivonen@iki.fi>

On May 2, 2007, at 14:42, Henri Sivonen wrote:

> You might have more success with your argument if you showed using  
> Game Theory, why in a multiplayer "game" (i.e. market) none of the  
> "players" (i.e. vendors) have an incentive to be more permissive  
> towards the legacy baseline of permissiveness than the others.
> In addition, it would help to show an incentive for the first  
> vendor to move from the status quo towards less permissiveness  
> without all the vendors moving in lockstep.

Just to elaborate:
It seems to me that undefined error handling corresponds to no  
equilibrium, Draconian error handling corresponds to unstable  
equilibrium and defined error recovery corresponds to stable  

Henri Sivonen
Received on Wednesday, 2 May 2007 11:49:23 UTC

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