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Re: Non-goal for HTML: A Graphics API

From: Ariel Perez <ariel@vcl.desoft.cu>
Date: Mon, 16 Apr 2007 15:07:03 -0400
Message-ID: <4623C957.7000409@vcl.desoft.cu>
To: HTML5 mailing list <public-html@w3.org>

Murray Maloney wrote:
> At 10:34 AM 4/16/2007 -0700, Chris Wilson wrote:
>> T.V Raman [mailto:raman@google.com] wrote:
>> >If we're talking about HTML producing pixel perfect rendering,
>> >then I suggest it's time to press the reset button -- that was
>> >never HTML's goal, and nor should it ever become its goal.
>> I agree, but then I don't think it's rational to put a graphics API 
>> in the middle of the HTML spec.  (And actually, I'm kinda on the 
>> fence - other than OS-native controls, I'm not sure if rendering 
>> isn't de facto part of the spec anyway.  It's not like we could 
>> decide that <div> should have a default margin of 2ems or anything.  :)
> HTML is not the place for a graphics API. This should be promoted to 
> Design Principle.
Indeed, AFAIK, the definition of this spec is not the place to define 
rendering details though I must admit that if a spec for this were 
defined somewhere, maybe we would have a closer model of one page that 
can be rendered more or less the same in all browsers. But that's a 
horse with another color.

Besides, a question arises, will browser's developers follow rendering 
details specs, if any?
Received on Monday, 16 April 2007 19:06:11 UTC

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