- From: <bugzilla@jessica.w3.org>
- Date: Mon, 26 Sep 2011 21:34:34 +0000
- To: public-html-bugzilla@w3.org
http://www.w3.org/Bugs/Public/show_bug.cgi?id=13181 --- Comment #6 from Rich Schwerdtfeger <schwer@us.ibm.com> 2011-09-26 21:34:33 UTC --- Ian, the only way to add a mouse handler in canvas is to bind it to the canvas element. However, keyboard events do go to the actual fallback content itself as representations of objects that are drawn on canvas. At this stage I can't: place three buttons in fallback content, and place them in the keyboard navigation order, and produce three corresponding drawing objects on canvas, and place a on click handler on the individual buttons in fallback content and receive the events when a click occurs on those buttons renderings on canvas directy. Rather I would have to place the onclick handler on the canvas element and perform the hit testing to dispatch the onclick to the fallback content elements. That is why the bug is filed. You don't have to write an example to prove it. Sam, if you feel it is necessary to escalate this please let me know. As far as I can tell this has not been closed or reopened. It is marked new. -- Configure bugmail: http://www.w3.org/Bugs/Public/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug.
Received on Monday, 26 September 2011 21:34:36 UTC