Re: 2 questions and a suggestion

3D model format should be in the scope of applications of 3D engine. I
think in scope of web GPU, we can only consider the base geometry
primitives. such as points, line segments and triangles, etc.

Best Regards,
Andy

2017-02-17 2:16 GMT+08:00 iam here <iamhereintheworld@gmail.com>:

> Hi,
> I've got a couple of questions:
>
> What's the lowest GPU that'll be supported by this thing?
> ...and will you guys support Mobile GPUs as well?
>
> Also - and I have to point out here that I'm just an interested onlooker,
> just - something I've thought of before:
>
> Doesn't the web need it's own 3D model format? ...you know, like .3ds for
> 3D Studio Max, and id Software used to have .mdl for Quake....? ..Cause
> surely loading models is a very common thing for 3D programmers to do? Why
> don't we help them? Does anyone have any thoughts on what the format of
> these files should be?
>
>
>
> Thanks.
>
>

Received on Tuesday, 21 February 2017 02:49:05 UTC