- From: Jeff Gilbert <jgilbert@mozilla.com>
- Date: Mon, 20 Feb 2017 12:47:55 -0800
- To: iam here <iamhereintheworld@gmail.com>
- Cc: public-gpu@w3.org
Received on Monday, 20 February 2017 20:51:20 UTC
It's far too early to guess at what the hardware requirements will be, though mobile support is a requirement. As for model formats, take a look at glTF. On Feb 20, 2017 1:44 AM, "iam here" <iamhereintheworld@gmail.com> wrote: Hi, I've got a couple of questions: What's the lowest GPU that'll be supported by this thing? ....and will you guys support Mobile GPUs as well? Also - and I have to point out here that I'm just an interested onlooker, just - something I've thought of before: Doesn't the web need it's own 3D model format? ...you know, like .3ds for 3D Studio Max, and id Software used to have .mdl for Quake....? ..Cause surely loading models is a very common thing for 3D programmers to do? Why don't we help them? Does anyone have any thoughts on what the format of these files should be? Thanks.
Received on Monday, 20 February 2017 20:51:20 UTC