Re: Rough first draft of Level 0

On 4/2/12 11:13 PM, "Mansoor C" <mchishtie@gmail.com> wrote:

>This may be nit-picking ...

It's not.


>but I am wondering what if anything we should do about partial support of
>an API in level 0. For instance, not all Canvas2D APIs are supported
>currently by mobile vendors - especially those related to pixel
>manipulations. OTOH these are not commonly used APIs either. Do we pick
>and choose what may be relevant to Level 0 in such cases?

Absolutely. And we'd welcome help to do that.

--tobie

Received on Tuesday, 3 April 2012 18:39:23 UTC