Re: How to play back synthesized 22kHz audio in a glitch-free manner?

On Wed, Jun 19, 2013 at 5:31 AM, Chris Rogers <crogers@google.com> wrote:

> There has been some discussion of allowing an AudioContext to be created
> at a specific sample-rate, which can handle some of these sample-rate cases
> when used in conjunction with AudioBufferSourceNode.
>

I think that's the way to go here.

With MediaStreamDestinationNode and MediaStreamAudioSourceNode you can even
stitch together multiple AudioContexts running at different sample rates.

Rob
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Received on Wednesday, 26 June 2013 06:30:08 UTC