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Re: How to play back synthesized 22kHz audio in a glitch-free manner?

From: Joseph Berkovitz <joe@noteflight.com>
Date: Wed, 26 Jun 2013 09:40:41 -0400
Cc: Chris Rogers <crogers@google.com>, John Byrd <jbyrd@giganticsoftware.com>, Kevin Gadd <kevin.gadd@gmail.com>, Jukka Jylänki <jujjyl@gmail.com>, "public-audio@w3.org" <public-audio@w3.org>
Message-Id: <5E11950E-2120-41A6-B3E6-64BF771AB675@noteflight.com>
To: robert@ocallahan.org
That does seem like a clean solution to these problems of ensuring glitch free playback. It also gets rid of aliasing issues at the same time.

On Jun 26, 2013, at 2:29 AM, Robert O'Callahan <robert@ocallahan.org> wrote:

> On Wed, Jun 19, 2013 at 5:31 AM, Chris Rogers <crogers@google.com> wrote:
> There has been some discussion of allowing an AudioContext to be created at a specific sample-rate, which can handle some of these sample-rate cases when used in conjunction with AudioBufferSourceNode.
> I think that's the way to go here.
> With MediaStreamDestinationNode and MediaStreamAudioSourceNode you can even stitch together multiple AudioContexts running at different sample rates.
> Rob
> -- 
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.            .       .    .  . ...Joe

Joe Berkovitz

Noteflight LLC
Boston, Mass.
phone: +1 978 314 6271
"Your music, everywhere"

Received on Wednesday, 26 June 2013 13:41:09 UTC

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