Re: How to play back synthesized 22kHz audio in a glitch-free manner?

On Tue, Jun 18, 2013 at 10:31 AM, Chris Rogers <> wrote:

> The AudioBufferSourceNode *is* designed to stich together snippets of
> audio with sample accuracy *if* the sample-rate/playback-rate of the sample
> data is the same as the context.

Thank you for the correction.  This restriction is not uncommon.  I am
guessing that you mean that the "onended" event would be called from the
AudioBufferSourceNode to immediately start a new AudioBufferSoundNode, in
order to implement arbitrary buffering?


John Byrd
Gigantic Software
2102 Business Center Drive
Suite 210-D
Irvine, CA   92612-1001
T: (949) 892-3526 F: (206) 309-0850

Received on Tuesday, 18 June 2013 17:59:47 UTC