- From: Chris Lowis <chris.lowis@bbc.co.uk>
- Date: Tue, 08 May 2012 16:58:47 +0100
- To: public-audio@w3.org
On 08/05/2012 16:30, Jussi Kalliokoski wrote: > I have a naive granular sampler implementation in my audiolib.js, but > it's very inefficient and would require optimization to work reliably at > simulating a car engine. With Web Audio API, you could use the > BufferSourceNode to overlay the samples, maybe using noteGrainOn or just > start depending on what you have to go with. Maybe Chris has a better > idea of a good way to achieve granular synthesis with Web Audio API? Chris Rogers did a granular synthesis demo on the samples page of the web audio API. Might be worth a look? http://chromium.googlecode.com/svn/trunk/samples/audio/granular.html
Received on Tuesday, 8 May 2012 15:59:05 UTC