- From: Alistair MacDonald <al@signedon.com>
- Date: Tue, 8 May 2012 12:00:35 -0400
- To: Jerome Etienne <jerome.etienne@gmail.com>
- Cc: public-audio@w3.org
re: simple car engine, i would try something like... Sample/generate some white noise. Load and loop the sample in the browser. Add a low pass filter with the biquad filter node: https://dvcs.w3.org/hg/audio/raw-file/tip/webaudio/specification.html#BiquadFilterNode-section Add some distortion with the waveshaper node: https://dvcs.w3.org/hg/audio/raw-file/tip/webaudio/specification.html#WaveShaperNode Adjust the playback rate/pitch of the sound/grains to match revs. On Tue, May 8, 2012 at 10:14 AM, Jerome Etienne <jerome.etienne@gmail.com> wrote: > Hi, > > I am playing with cars, and would like to produce the sound of the > car. such as engine, break. I mostly understand the Web Audio API > itself. But i lack the experience in designing the sound. Any hint on > producing car sounds ? > > Jerome > -- Alistair MacDonald SignedOn, Inc - W3C Audio WG Boston, MA, (707) 701-3730 al@signedon.com - http://signedon.com
Received on Tuesday, 8 May 2012 16:01:09 UTC