- From: Julian Reschke <julian.reschke@gmx.de>
- Date: Wed, 13 Jan 2010 15:57:46 +0100
- To: Larry Masinter <masinter@adobe.com>
- CC: HTTP Working Group <ietf-http-wg@w3.org>, "www-tag@w3.org WG" <www-tag@w3.org>
Larry Masinter wrote: >> I would recommend that we remove these two from the new text, and merge >> the additional bit about "User-Agent" into the text we already in 4.1. > > That's fine. I noted the redundancy and thought it was harmless, but > tightening the text is good. OK, I have generated a new patch at <http://trac.tools.ietf.org/wg/httpbis/trac/attachment/ticket/81/i81.2.diff>. And below is the full text for Section 4: -- snip -- 4. Content Negotiation HTTP responses include a representation which contains information for interpretation, whether by a human user or for further processing. Often, the server has different ways of representing the same information; for example, in different formats, languages, or using different character encodings. HTTP clients and their users might have different or variable capabilities, characteristics or preferences which would influence which representation, among those available from the server, would be best for the server to deliver. For this reason, HTTP provides mechanisms for "content negotiation" -- a process of allowing selection of a representation of a given resource, when more than one is available. This specification defines two patterns of content negotiation; "server-driven", where the server selects the representation based upon the client's stated preferences, and "agent-driven" negotiation, where the server provides a list of representations for the client to choose from, based upon their metadata. In addition, there are other patterns: some applications use an "active content" pattern, where the server returns active content which runs on the client and, based on client available parameters, selects additional resources to invoke. "Transparent Content Negotiation" ([RFC2295]) has also been proposed. These patterns are all widely used, and have trade-offs in applicability and practicality. In particular, when the number of preferences or capabilities to be expressed by a client are large (such as when many different formats are supported by a user-agent), server-driven negotiation becomes unwieldy, and may not be appropriate. Conversely, when the number of representations to choose from is very large, agent-driven negotiation may not be appropriate. Note that in all cases, the supplier of representations has the responsibility for determining which representations might be considered to be the "same information". 4.1. Server-driven Negotiation If the selection of the best representation for a response is made by an algorithm located at the server, it is called server-driven negotiation. Selection is based on the available representations of the response (the dimensions over which it can vary; e.g. language, content-coding, etc.) and the contents of particular header fields in the request message or on other information pertaining to the request (such as the network address of the client). Server-driven negotiation is advantageous when the algorithm for selecting from among the available representations is difficult to describe to the user agent, or when the server desires to send its "best guess" to the client along with the first response (hoping to avoid the round-trip delay of a subsequent request if the "best guess" is good enough for the user). In order to improve the server's guess, the user agent MAY include request header fields (Accept, Accept-Language, Accept-Encoding, etc.) which describe its preferences for such a response. Server-driven negotiation has disadvantages: 1. It is impossible for the server to accurately determine what might be "best" for any given user, since that would require complete knowledge of both the capabilities of the user agent and the intended use for the response (e.g., does the user want to view it on screen or print it on paper?). 2. Having the user agent describe its capabilities in every request can be both very inefficient (given that only a small percentage of responses have multiple representations) and a potential violation of the user's privacy. 3. It complicates the implementation of an origin server and the algorithms for generating responses to a request. 4. It may limit a public cache's ability to use the same response for multiple user's requests. HTTP/1.1 includes the following request-header fields for enabling server-driven negotiation through description of user agent capabilities and user preferences: Accept (Section 5.1), Accept- Charset (Section 5.2), Accept-Encoding (Section 5.3), Accept-Language (Section 5.4), and User-Agent (Section 9.9 of [Part2]). However, an origin server is not limited to these dimensions and MAY vary the response based on any aspect of the request, including information outside the request-header fields or within extension header fields not defined by this specification. Note: In practice, User-Agent based negotiation is fragile, because new clients might not be recognized. The Vary header field (Section 3.5 of [Part6]) can be used to express the parameters the server uses to select a representation that is subject to server-driven negotiation. 4.2. Agent-driven Negotiation With agent-driven negotiation, selection of the best representation for a response is performed by the user agent after receiving an initial response from the origin server. Selection is based on a list of the available representations of the response included within the header fields or entity-body of the initial response, with each representation identified by its own URI. Selection from among the representations may be performed automatically (if the user agent is capable of doing so) or manually by the user selecting from a generated (possibly hypertext) menu. Agent-driven negotiation is advantageous when the response would vary over commonly-used dimensions (such as type, language, or encoding), when the origin server is unable to determine a user agent's capabilities from examining the request, and generally when public caches are used to distribute server load and reduce network usage. Agent-driven negotiation suffers from the disadvantage of needing a second request to obtain the best alternate representation. This second request is only efficient when caching is used. In addition, this specification does not define any mechanism for supporting automatic selection, though it also does not prevent any such mechanism from being developed as an extension and used within HTTP/1.1. This specification defines the 300 (Multiple Choices) and 406 (Not Acceptable) status codes for enabling agent-driven negotiation when the server is unwilling or unable to provide a varying response using server-driven negotiation. -- snip -- Best regards, Julian
Received on Wednesday, 13 January 2010 14:58:22 UTC