OK, consider autorepeat functionality on a keyboard key, where the amount of time that the key is held down controls the function (insert one character vs multiple characters). Loretta On 3/14/07, Bailey, Bruce <Bruce.Bailey@ed.gov> wrote: > > > I'm not sure why you think this isn't such an example. A mouse button > is just another key. > > Because unlike 508, WCAG does not have hardware standards, so equivocating > buttons on mouse with buttons on a keyboard is just wrong. We already know > that a mouse provides "time-dependent analog input" for positioning > movement, so pointing out that the mouse buttons cans can also be used in a > time-dependent fashion I just don't think is all that helpful (sorry). > > Here's the current wording for 2.1.1 again: > > <q>All functionality of the content is operable through a keyboard > interface without requiring specific timings for individual keystrokes, > except where the underlying task requires time-dependent analog input.</q> > > It is quite obvious that the "specific timings for individual keystrokes" > bit applies to the keyboard interface (not "other" keys). Aside from games, > what are some examples of content that, in violation of 2.1.1, would > require specific timings for individual keystrokes? > > If we cannot think of any, why have that clause? >Received on Wednesday, 14 March 2007 14:27:26 GMT
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