- From: Larry Garfield <lgarfiel@students.depaul.edu>
- Date: Wed, 24 Oct 2001 04:17:42 -0400 (EDT)
- To: www-voice@w3.org
As a part-time web developer, consultant, and strong supporter of W3C standards, I must speak out strongly against the use of any royalty-dependent technology in an open specification. An open specification is just that, open. It is an agreed upon method or format for communication between two or more parties, enforced by common consensus that a standard way of doing things is better than not and the knowledge that using it opens up a wide array of communication opportunities with other parties. As such, it is a benefit to all parties, even those not directly involved in the formation of said standards. Open standards are also, at least in theory, free from fettering by individual or partisan goals; they evolve into a standard that is best for everyone, not for any one party. Because all parties are on even ground, it also fosters level competition, which is good for the economy at large as well as for encouraging continued development and innovation. Open standards are responsible for such specifications as TCP, IP, UDP, XML, DNS, and so on. Without these royalty-free, open standards, the Internet as we know it today would not exist. Open standards are a good thing, for everybody. Companies should be welcomed and encouraged in the formation of solid, robust, extensible standards to further those same goals; ease of communication and ease of development. However, the introduction of proprietary technologies by very nature makes the standard no longer open. If the standard is dependent on any given party's legal control, then it ceases to have the advantages that an open standard has. It ceases to be an open standard. Suppose if one could not implement a TCP/IP stack without paying a royalty fee to Berkeley or AT&T for the use of their "specification"? The public Internet, which has irrefutably been a boon for both consumers and for businesses, would never have developed. Proprietization and fragmentation are a detriment to the entire community, including, over the long term, the party seeking to proprietize the standard in question. Should a company wish to contribute proprietary technology to a public standards body such as the W3C for the purposes of inclusion in a public, open standard, that is to be encouraged. However, such inclusion must be contingent upon complete, free, unfettered, unlicensed use and integration of the technology in perpetuity. Otherwise, it permits the company to "hold hostage" the standard or those who use the standard at a later date. Furthermore, the best way to guarantee that such free use is maintained is for the company in question to surrender ownership of the technologies to the public domain or the standards body in question. The company then has no legal way to co-opt the development of the standard in the near or long term. Such a move would not be to the detriment of the company. As the original authors of the technology, they already have a "leg up" on its useage. Their engineers are already familiar with it before anyone else's developers are, giving them an edge. It is also a strong public relations boost, as well as a potential tax write-off. In the long run, if the technology is valuable and useful then it will result in a general improvement of the entire industry and economy, and the company will receive very substantial benefits from its widespread adoption, as will all other companies. The success of a company need not come at the expense of another; sometimes the best way to improve the quality of a company is to improve the standards of the entire industry of which it is a part. The W3C, and any standards body, should refrain from using any proprietary technology of any kind from any member organization, unless such usage comes with a complete surrendering of the technologies in question to the W3C or to the public domain. That is the only way to guarantee that the specifications remain open standards, and continue to have the tremendous positive impact on the development of the Internet that the W3C's recent work has had. -- Larry Garfield President, DePaul University Linux Users Group Associate Writer, infoSync (http://www.infosync.no/) lgarfiel@students.depaul.edu
Received on Wednesday, 24 October 2001 06:48:45 UTC