- From: Satoru Takagi <sa-takagi@kddi.com>
- Date: Tue, 10 Jun 2014 09:38:07 +0900
- To: cabanier@gmail.com, www-svg@w3.org
- Cc: emanuelpallen@yahoo.com
Hi, By my understanding, I think the acceleration of SVG by GPU to be a stage under development now. Particularly, about the acceleration of the vector figures such as path circle etc., the adjustment with the standardized functions of GPU (OpenVG) and SVG and HTML seems to still have issues. References: http://www.slideshare.net/Mark_Kilgard/gpuaccelerated-path-rendering https://developer.nvidia.com/nv-path-rendering-videos https://wiki.mozilla.org/OpenVG > > > On Sun, Jun 8, 2014 at 1:58 PM, Emanuel <emanuelpallen@yahoo.com> wrote: > > > SVG API for canvas. I feel SVG would be a great contribute to canvas > > > > see https://code.google.com/p/canvg/ > > > >
Received on Tuesday, 10 June 2014 00:39:11 UTC