- From: Erik Dahlström <ed@opera.com>
- Date: Wed, 11 Jul 2007 13:54:54 +0200
- To: "Mustafizur Rahaman" <mustaf.here@gmail.com>
- Cc: www-svg@w3.org
On Wed, 11 Jul 2007 13:13:57 +0200, Mustafizur Rahaman <mustaf.here@gmail.com> wrote: > Thanks a lot Eric. > > Please see my response embedded in your email below. > > Regs, > > On 7/11/07, Erik Dahlström <ed@opera.com> wrote: >> >> On Wed, 11 Jul 2007 12:01:15 +0200, Mustafizur Rahaman >> <mustaf.here@gmail.com> wrote: >> >> > Hi All: >> > >> > Can any one please respond to me...and if the question is not >> clear,let >> > me >> > know, i can try to explain where ever any one has problem. >> > >> > Thanks. >> > >> > >> > On 7/10/07, Mustafizur Rahaman <mustaf.here@gmail.com> wrote: >> >> >> >> Hi All: >> >> >> >> I read that as per SVG 1.2 Tiny, only svg,image,video,animation >> element >> >> can have their own viewport. I saw that in SVG 1.1 there is >> something >> >> symbol element which can have their own viewport, but symbol element >> is >> >> not >> >> mentioned in SVG Tiny 1.2. So, my question is other than svg, >> >> image,video,animation, is there any other element in SVG Tiny 1.2 >> which >> >> can have their own viewport. >> >> I'm not sure if 1.2T is different, but 1.1 mentions the foreignObject >> element. > > Yes, i saw foreign objects were there in SVG 1.1 but it was not > mentioned in > SVG 1.2T.So, my understanding is if one element is mentioned in SVG 1.1 & > then not mentioned in SVG 1.2T(e.g. symbol element), then it means SVG > 1.2T > *DOES NOT *support that element(symbol element in this case). > > Is my understanding correct here? Yes. >>> Let me explain the problem, so that you will understand it better. >> >> >> >> Let's say i have a triangle which i have constructed using path >> >> element.This triangle i want to draw at three places on my SVG >> canvas, >> >> but >> >> each of the triangle should be of different size.I can achieve it >> using >> >> transform attribute, but my problem is i dont know the scale factor >> in >> >> advance. >> >> Sounds like you should use the <use> element with different values on >> each >> for the transform attribute. >> You can change the transform attribute in script if you know later which >> scale factor to use. > > Correct you are, but as i mentioned i dont know the transform factor at > all, > i can't use this mechanism.What i know is only the rectangular region > where > i need to draw the triangle, so i need some sort of viewBox/viewport > support. If you know: a) the boundingbox of the triangle graphic (which can be done by yourelement.getBBox() in script) b) the destination rectangle Then it shouldn't be impossible to calculate an appropriate scale factor, right? >>> what i want to do is that, on my canvas i can specify three rectangular >> >> region each of different sizes, and when the triangle will be drawn >> in >> >> that >> >> rectangular region, the triangle size will be changed automatically >> >> depending on the rectangular region( let's assume i want to maintain >> >> aspect >> >> ratio) >> >> Right, so if you want to use preserveAspectRatio with some value then >> you >> need to use <symbol> (which only works if the viewer supports SVG 1.1). >> Another option is to use <animation> but then you have to put your >> triangle in a separate file since <animation> can't contain a fragment >> identifier in the xlink:href. >> Yet another option is to use an <svg> subfragment in the main svg file, >> but that's not supported in 1.2T either, and <use> is forbidden to point >> at an <svg> fragment in 1.2T. >> >> The <image> element won't work because you can't reference an svg with >> it >> according to 1.2T. > > > So, as per above, i think using the animation in a different file is the > only possible solution.Let me try with this to see how it works. Ok. Cheers /Erik -- Using Opera's revolutionary e-mail client: http://www.opera.com/mail/
Received on Wednesday, 11 July 2007 11:55:20 UTC