- From: Tab Atkins Jr. <jackalmage@gmail.com>
- Date: Thu, 3 Mar 2016 15:36:55 -0800
- To: Geoffrey Sneddon <me@gsnedders.com>
- Cc: Henrik Andersson <henke@henke37.cjb.net>, www-style list <www-style@w3.org>
On Thu, Mar 3, 2016 at 12:08 PM, Geoffrey Sneddon <me@gsnedders.com> wrote: > On Thu, Mar 3, 2016 at 9:06 PM, Tab Atkins Jr. <jackalmage@gmail.com> wrote: >> On Thu, Mar 3, 2016 at 12:04 PM, Henrik Andersson <henke@henke37.cjb.net> wrote: >>> Tab Atkins Jr. skrev: >>>> On Thu, Mar 3, 2016 at 5:58 AM, Geoffrey Sneddon <me@gsnedders.com> wrote: >>>>> One thing that's come up when thinking about design approaches >>>>> recently is about the necessity to position content such that it isn't >>>>> obscured when using a touch screen. >>>>> >>>>> Imagine a graph which on a desktop shows a label for the current >>>>> position giving the raw value on hover adjacent to the cursor. Now, on >>>>> mobile, we can do this using touch events instead of hover. *However*, >>>>> it doesn't make sense to show the label adjacent to the touch location >>>>> because it'll be largely obscured by the pointing device. >>>>> >>>>> I'm unconvinced it really makes sense to use pointer: coarse for this, >>>>> though maybe it can be implied that any coarse pointer will obscure >>>>> content? >>>> I think you should use "I'm gonna use touch events" as the trigger here. >>>> >>>> If you really insist on using MQs as a proxy, tho, it's actually the >>>> (hover) query you want. If you can't hover, that means you're gonna >>>> have to poke at the screen with *something* to activate things, and >>>> that thing will obscure what it's poking at least a little. >>> >>> Not quite. There are hover enabled pens. >> >> Mm, true. Back to the "use the different style when you use touch >> events", then. > > That doesn't work in the case of the Wii browser's massive cursor, > though, does it? (It's been too long since I've used a Wii or anything > else with massive ten-foot cursors…) Do you mean that you think you want the "pop it a little distance away" for a Wii cursor too? Shouldn't be necessary - it's not that big. ~TJ
Received on Thursday, 3 March 2016 23:37:49 UTC