On Thursday 2014-09-04 11:27 +0900, Brian Birtles wrote: > animation-duration: 0s; > animation-iteration-count: infinite; > animation-fill-mode: both; > a) let active duration = 0 -> final key frame value is shown, > start/end events are dispatched I think I actually prefer (a). It seems like this is an error case, and the easiest way to handle the error would be by producing the result you'd get if animation-iteration-count were anything other than infinite. > b) let active duration = infinity -> initial key frame value is > shown, start event only is dispatched This doesn't make particular sense to me. > c) it's invalid -> nothing is shown, no events are dispatched This wuold be ok. Not sure whether it feels consistent with the rest of the model, though. I don't feel particularly strongly about any of this, though. -David -- 𝄞 L. David Baron http://dbaron.org/ 𝄂 𝄢 Mozilla https://www.mozilla.org/ 𝄂 Before I built a wall I'd ask to know What I was walling in or walling out, And to whom I was like to give offense. - Robert Frost, Mending Wall (1914)Received on Friday, 5 September 2014 12:33:27 UTC
This archive was generated by hypermail 2.4.0 : Monday, 23 January 2023 02:14:43 UTC