W3C home > Mailing lists > Public > www-style@w3.org > October 2013

Re: [css-device-adapt] Avoid referring to Desktop

From: Kenneth Rohde Christiansen <kenneth.christiansen@gmail.com>
Date: Fri, 11 Oct 2013 16:43:46 +0200
Message-ID: <CAEC208td+oW4rfYmV9SuDcBWvE6STN6o=cZFkQk2hhqSbBkhew@mail.gmail.com>
To: Rune Lillesveen <rune@opera.com>
Cc: Rick Byers <rbyers@chromium.org>, www-style list <www-style@w3.org>, John Mellor <johnme@chromium.org>, "Kostiainen, Anssi" <anssi.kostiainen@intel.com>
Hi,

>> Considering the CSS
>> pixel size recommended by CSS 2.1 and the percentage of arm's length
>> where the devices are usually held (around 60-70%), the resulting
>> initial containing block width is narrower than for which most sites
>> were designed.
>
> I find the arm length percentage text odd.
>
> How about:
>
> The physical size of the screen in combination with the size of the
> reference pixel as defined in [css-values-ref-here] results in a
> considerably smaller initial containing block than for which most
> sites were designed.

I think it needs to be more detailed. Most people don't get the
relation with arms' length.

> How about:
>
> As a result, many mobile browser vendors use a fixed initial
> containing block size that is larger than the viewport. In addition to
> scrolling or panning, zooming is often used to change between an
> overview of the document and zoom in on particular areas of the
> document to read and interact with.

OK

> Drop "things such as"?
>
> Drop "universally"?

Fine with me.

-- 
Kenneth Rohde Christiansen
Web Platform Architect, Intel Corporation.
Phone  +45 4294 9458 ﹆﹆﹆
Received on Friday, 11 October 2013 14:44:13 UTC

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