- From: Dirk Schulze <dschulze@adobe.com>
- Date: Tue, 28 May 2013 08:55:29 -0700
- To: "francois.remy.dev@outlook.com" <francois.remy.dev@outlook.com>
- CC: "Tab Atkins Jr." <jackalmage@gmail.com>, "L. David Baron" <dbaron@dbaron.org>, www-style list <www-style@w3.org>
On May 28, 2013, at 8:50 AM, "François REMY" <francois.remy.dev@outlook.com> wrote: > ± > (1) ignore the animation properties and don't apply any animations > ± > > ± > (2) honor the animation properties and freeze the animations at > ± > time 0 > ± > > ± > I tend to think the correct answer is (1); > ± > ± This sounds correct to me. > > I agree with the general idea, but we may still want to provide people with a "print-as-rendered-on-the-screen-now" solution, or else we may get into this: http://www.youtube.com/watch?feature=player_embedded&v=OQeAl_ZYyMo > > There's nothing more annoying that being unable to put on a piece of paper what you're seeing right now on the screen because the developer did a bad job at making his stuff print-compatible (like: everything is 'opacity: 0' in the default stylesheet, only animations make stuff appear). What you ask for seems to be hardly possible today. All animations are asynchronous. You would need a timeline, synchronize animations and the possibility to pause animations at a certain point. None of this is specified in the first level of the specifications or implemented in browsers. Dirk >
Received on Tuesday, 28 May 2013 15:56:09 UTC