Ah, okay, sorry for my misunderstanding.
—Zachary “Gamer_Z.” Yaro
On Sep 28, 2012 1:52 AM, "Jon Rimmer" <jon.rimmer@gmail.com> wrote:
> On 28 September 2012 15:04, Zachary “Gamer_Z.” Yaro <zmyaro@gmail.com>
> wrote:
> > If I am reading this correctly—and I may not be—it sounds like what you
> want
> > is not necessarily a way to limit the frame rate, but a way to turn off
> > interpolation.
> >
> > —Zachary “Gamer_Z.” Yaro
>
> To be clear:
>
> 1) I am not asking for this, I have no need for it. I am attempting to
> clear up confusion over what was wanted by the thread orginator.
>
> 2) Turning off interpolation is not what's wanted. Animation tools
> still perform interpolation, they just limit the framerate of the
> generated animation.
>
> If an animator is creating an animation by drawing four or five frames
> per second, then relying on interpolation to generate the rest up to
> 24 fps, then the option to turn off interpolation in CSS will not help
> them.
>
> Let me try and illustrate it:
>
> Time 0.00 0.25 0.50 0.75 1.00
> 1) Animator Drawn x x x x x
> 2) Tool Interpolated x x x x x x x x x x x x x x x x x x x x x x x x x
> 3) CSS Interpolated xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
>
> The animator draws the frames in 1), they want the final output to
> contain the frames in 2), but CSS produces the frames in 3). Disabling
> interpolation will give them 1) in the final output, not 2).
>
> Jon Rimmer
>