Re: position: pointer

On Oct 8, 2012, at 10:25 AM, Tab Atkins Jr. <jackalmage@gmail.com> wrote:

> On Mon, Oct 8, 2012 at 10:08 AM, Jussi Kalliokoski
> <jussi.kalliokoski@gmail.com> wrote:
>> Hi everyone,
>> 
>> I wanted to discuss the possibility of adding a new `position` type called
>> `pointer`. I came up with the idea as I was thinking about how limited
>> `title` attribute tooltips are, which made me check out the JS libraries for
>> the purpose, which are crappy as well, and I think JS shouldn't be needed
>> for "simple" positioning of elements like this (there may be a few cycles to
>> save here as well). The idea is pretty simple, it works kinda like absolute
>> or fixed position (in that the element is floating), but the given
>> coordinates are relative to the main pointer position.
>> 
>> This would let you make tooltips in pure CSS and HTML (not to mention that
>> you could recreate those stars flying around the mouse from the 90s with
>> just CSS and HTML ;). I made a small demo [1] [2] to give a better picture
>> of what I mean. The actual demo uses a silly JS shim, and I think the
>> smoothness speaks for itself about how unsuitable JS is for this kind of
>> functionality.
>> 
>> Looking forward to feedback!
>> 
>> Cheers,
>> Jussi
>> 
>> [1] (code) https://gist.github.com/3853601
>> [2] (result) http://labs.avd.io/position-pointer/
> 
> This is pretty reasonable, I think.  You can already achieve some
> variant of this effect with custom 'cursor' images, just in a *much*
> more cumbersome manner.
> 
> It seems really simple to define and understand, and I see some
> definite use-cases, especially for games which often display complex
> information on hover.

video {
  position: pointer;
}

What should happen? Or

html {
  position: pointer;
}

Simon

Received on Monday, 8 October 2012 20:41:04 UTC