- From: John Hudson <tiro@tiro.com>
- Date: Thu, 04 Oct 2012 16:07:14 -0700
- CC: www-style@w3.org
Thanks for the detailed description, Ben. I think there is still likely some confusion in the use of the word 'hinting' in this context. In my circles -- font developers -- hinting refers specifically to the TrueType instruction set. http://www.microsoft.com/typography/otspec/ttinst.htm http://www.microsoft.com/typography/TrueTypeHintingIntro.mspx [I'll ignore PostScript font hinting for now, which is a bit of a different beast but also consists of font data.] Our experience of OSX Quartz rendering is that TrueType instructions in the font are ignored by the renderer except when anti-aliasing is turned off completely at very small sizes. > The constant percentage dilation of outlines of lcd smoothed text is > essentially auto-hinting, though rather heavy handed. Insofar as hinting is a process of distorting outline geometry in order to achieve particular rendering results, I suppose this could indeed be considered a form of 'auto-hinting', but I think the phrase will confuse many font developers who are used to thinking of hinting as instructions put in the font data and interpreted by the renderer. JH
Received on Thursday, 4 October 2012 23:07:42 UTC