W3C home > Mailing lists > Public > www-style@w3.org > August 2012

Re: [css4-images] First draft of css4-images, feedback requested

From: Andy Davies <dajdavies@gmail.com>
Date: Tue, 7 Aug 2012 16:08:33 +0100
Message-ID: <CABbusAKnaZ08Sbiuqm7T4M=beO-E+Q+1EeSFC_k0JdorBp45eA@mail.gmail.com>
To: Sebastian Zartner <sebastianzartner@gmail.com>
Cc: Florian Rivoal <florianr@opera.com>, www-style@w3.org
On 7 August 2012 15:25, Sebastian Zartner <sebastianzartner@gmail.com> wrote:
>> I don't think this would work out well, for 2 reasons.
>> 1) You want to decide which image to download based on their resolution.
>> If you need to download them first, we have a bit of a loop here, which will
>> result in wasted bandwidth.
> There will be some wasting of bandwidth, yes. Though normally not the whole
> file has to be downloaded to get this information but just the header/meta
> data.

It's not just the bandwidth, it's also about latency and wasted HTTP
requests too.

>From a performance perspective the browser should be only download one
image, otherwise it's using up HTTP connections that could be used to
retrieve other content that will be displayed to the user.

Also if the browser were to download the header/meta data from
multiple images to decide which one it needs then either the browser
has to make a range request, or close the TCP connection to terminate
the download.

Closing the TCP connection 'breaks' any TCP keep-alive behaviour, and
depending on the server configuration, it will have already served out
initial congestion window * max segment size bytes - so roughly 3,000
to 15,000 bytes depending on the TCP config in use.

Received on Tuesday, 7 August 2012 15:09:01 UTC

This archive was generated by hypermail 2.4.0 : Friday, 25 March 2022 10:08:20 UTC