On Thu, Sep 8, 2011 at 4:47 AM, Simon Fraser <smfr@me.com> wrote:
> I think this would be useful, but we should expose point mapping in the
> same way that we expose rect/quad mapping.
>
Sure, OK. Something like element.mapPointTo(relativeTo, x, y)?
> Having a variety of functions for the content, padding and margin rects
> seems like overkill; I would prefer one or two "bottleneck" quad mapping
> functions with helper methods to get the various boxes for a given element.
>
I'm not quite sure what you mean. Can you suggest something?
In addition to the split boxes issue, we also have to settle on a coordinate
> system for split inlines (I believe David Baron suggested that the top left
> of the first box could be considered to be the origin).
>
Not quite sure what you mean here either. I think my suggestion is
well-defined for inlines.
Rob
--
"If we claim to be without sin, we deceive ourselves and the truth is not in
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we make him out to be a liar and his word is not in us." [1 John 1:8-10]