W3C home > Mailing lists > Public > www-style@w3.org > May 2011

Re: [css-animations] reverse animation-direction

From: Dean Jackson <dino@apple.com>
Date: Fri, 06 May 2011 09:47:15 +1000
Cc: Simon Fraser <smfr@me.com>, Rik Cabanier <cabanier@gmail.com>, "www-style@w3.org" <www-style@w3.org>
Message-id: <CE0CEC99-FB72-44D7-A171-75316B3BD0F7@apple.com>
To: Gabriel Gilini <gabrielgilini@gmail.com>

On 25/04/2011, at 9:29 PM, Gabriel Gilini wrote:

>>> On Tue, Apr 19, 2011 at 9:58 AM, Gabriel Gilini <gabrielgilini@gmail.com> wrote:
>>> Hi.
>>> I always missed a "reverse" value for the animation-direction property.
>>> Sometimes you have a complex animation that will be applied to two different elements, but one of them should be in reverse. It just feels silly copying the whole animation and reversing the percentages to get the desired effect. So, a value named "reverse" would define that, for that rule, the animation should always run on reverse mode, from 100% to 0%.
>> You'd need 4 values for animation-direction if you were to do this (each combination of the existing 'alternate' and your 'reverse'):
>> normal
>> alternate
>> normal-reverse
>> alternate-reverse
> Indeed, that sounds perfect. 
> So, no one else is interested on this one? It's a simple modification, but it just makes sense to add those, and it wouldn't break anything. 

I think this is ok and worth adding.

On a more general topic, the WG needs to decide if/when to publish a new draft and at what time we start locking down features so we can move towards CR. We now have two engines in the wild with a fairly good overlap.


Received on Thursday, 5 May 2011 23:47:55 UTC

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