- From: Tab Atkins Jr. <jackalmage@gmail.com>
- Date: Tue, 12 Oct 2010 11:18:31 -0700
- To: robert@ocallahan.org
- Cc: Peter Moulder <peter.moulder@monash.edu>, www-style@w3.org
On Tue, Oct 12, 2010 at 11:15 AM, Robert O'Callahan <robert@ocallahan.org> wrote: > On Wed, Oct 13, 2010 at 7:01 AM, Tab Atkins Jr. <jackalmage@gmail.com> > wrote: >> >> On Tue, Oct 12, 2010 at 5:13 AM, Peter Moulder <peter.moulder@monash.edu> >> wrote: >> >> > When changes to units in CSS were last being discussed, I did wonder >> > whether we >> > should drop the "whole number of device pixels" recommendation from >> > syndata.html, such that a px would equal a reference px. The main >> > reason I >> > didn't in the end post this suggestion was concern that bitmapped images >> > such >> > as gifs (especially small ones) would still be with us for a long time. >> >> Indeed they will be, but more than that, rendering *any* content to >> anything other than whole device pixels is a big perf hit. It would >> make painting unacceptably slow. > > It's actually not bad if you can use the GPU for image scaling (e.g. Firefox > and IE9 drawing with D2D). > > I think that recommendation should be dropped. Hm, ok. What about things like border-widths? Should those still be snapped to whole px in the actual value? ~TJ
Received on Tuesday, 12 October 2010 18:19:26 UTC