- From: fantasai <fantasai.lists@inkedblade.net>
- Date: Fri, 11 Jun 2010 12:15:34 -0700
- To: Simon Fraser <smfr@me.com>
- CC: Brad Kemper <brad.kemper@gmail.com>, "L. David Baron" <dbaron@dbaron.org>, Brian Manthos <brianman@microsoft.com>, "www-style@w3.org" <www-style@w3.org>
On 06/11/2010 11:13 AM, Simon Fraser wrote: > > The radius refers to the radius of the gaussian blur that is applied to a > masked representation of the element, in order to render the shadow. As > I've mentioned before, I think shadows are better specified in terms of > the steps required to render them, rather than hand-waving descriptions > of what things look like. Maybe it could even reference a set of SVG > filters that would achieve the same effect? (Aside: can shadows with > 'spread' be implemented via SVG filters?) > > If we were to ever have shadows applied to shapes with concave outlines > (e.g. if we allow shadows to apply to SVG elements), then I think it > will matter how the shadow blur is defined. I don't think the current > definition, which describes the blur in terms of a gradient, is good > for shapes with concave portions. So, let me point out that I am not a graphics expert. The implication of this is that I have no idea what you want me to spec here. Therefore I suggest you explain what you want in the spec in terms specific enough that I can put it in the spec, because I cannot induce what you want me to write from what you have written so far. > Something else we need to specify somewhere is whether shadows are > drawn before or after transforms. If you want that specified in css3-backgrounds, then make a suggestion one way or the other. Because I have no idea which is better. ~fantasai
Received on Friday, 11 June 2010 19:16:15 UTC