> From: www-style-request@w3.org [mailto:www-style-request@w3.org] On > Behalf Of Tab Atkins Jr. > So, yeah, like Brad says, if the "range of pixels within which the > shadow becomes effectively invisible to the human eye" is a bit off at > very high shadow blur lengths, you'll never notice. It's a pretty > unimportant point. To the human eye, sure. Now, can we talk about testing implementations for conformance ?Received on Tuesday, 27 July 2010 03:58:58 UTC
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