- From: Brad Kemper <brad.kemper@gmail.com>
- Date: Thu, 8 Apr 2010 10:47:15 -0700
- To: Håkon Wium Lie <howcome@opera.com>
- Cc: Perry Smith <pedzsan@gmail.com>, "www-style@w3.org list" <www-style@w3.org>
- Message-Id: <80041772-F6A7-4439-BF8C-D9D2F2714746@gmail.com>
On Apr 7, 2010, at 5:19 PM, Håkon Wium Lie wrote: > Perry Smith wrote: > >>> How would you like to fill in the empty boxes?: >>> >>> http://people.opera.com/howcome/2010/ta/index.html >> >> For case 2b and 2c, I think Tab's ideas now work by adding the >> animation to what I call the "unadorned" selector (i.e. the foo >> selector in your example). I believe you would want the "play-in" >> concept so it plays when it transitions to that state but does not >> play when the page is first drawn. > > I'd love to add a column with Tab's proposals. Anther tab, so to say :) > Can I have a column too? It would be the same as "Current Drafts", except for the following: 2b) foo { position:static; transition: position 1s / bounce 1s; } foo:hover { position:relative; } 2c) foo { position:static; transition: position 1s / bounce 1s alternate; } foo:hover { position:relative; transition-animation: bounce 1s; } 3b) [same as Tab's except for changed syntax (see below)] .one { position: relative; left: 0px; transition: left 1s / bounce .2s 5; } .two { position: relative; left: 500px; } 3c) .one { position: relative; left: 0px; transition: left 1s / bounce .2s 5; } .two { position: relative; left: 500px; transition: left 1s / bounce .2s 5; animation: bounce 0.2s 5, sway 1s 1s infinite; } In this e-mail, I've changed all the instances of what I would have previously written as 'play(<animation-shorthand-values>)' (which Tab uses too now) to '/< transition-animation-values>'. This should allow for shorthand or not, and more granular control. See below for details. Transition Shorthand Property: <transition-shorthand-from-current-draft>[/< transition-animation-values>]? Where < transition-animation-values> is: [< transition-animation-name> || < transition-animation-duration> || < transition-animation-timing-function> || < transition-animation-delay> || < transition-animation-iteration-count> || < transition-animation-direction>] [, [< transition-animation-name> || < transition-animation-duration> || < transition-animation-timing-function> || < transition-animation-delay> || < transition-animation-iteration-count> || < transition-animation-direction>] ]* Where all those values are the same as for their animation value analogs, and there is also a shorthand called 'transition-animation' (I used to call it 'transition-triggered-animation', but that's kind of long). The difference is that the "transition-animation" only plays during the time that the transition is playing, and is time-clipped to that duration. Thus, you can have infinite iterations in the transition-animation part, but they would only last while the property was transitioning (would not play during the transition-delay either). Another difference is that if the keyframes are animating the same property as the transition, then the effect is additive. This way, you can have, e.g., a horizontal move that was not smooth, but staggered, surged, or spurted from left to write, due to the effects of the transition-animation.
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Received on Thursday, 8 April 2010 17:47:56 UTC