- From: <kbranden@mail.edelman.com>
- Date: Tue, 05 Dec 95 14:57:28 EST
- To: www-style@w3.org
I have had luck with the idea that pixels form in groups of 4. and therefore it might make sense to only change image size in groups of 4 as well. For instance, if you scan in at 72, then changing image size to 144 would result in a better looking image than say resizing at 143. Keeping this in mind, I have been able to achieve smoother looking graphics. ______________________________ Reply Separator _________________________________ Subject: Re: style sheet scalability (was: Specifying style notation Author: www-style@w3.org at interport Date: 12/5/95 2:19 PM >> Legibility should normally be increased with a larger display area, >> assuming you don't get make the image too big for your display ;), as >> long as the number of pixels you use on your screen is an integral >> multiple of the number in the bitmap. This would work although it would still be a bit rough. It would look far better than if the enlargment is *not* a multiple of the bitmap. >OK. I'm confused here. It has been my experience that if you blow up >a GIF image too much, the image loses quality due to the face that >the image is a bunch of pixels being drawn absolutly. Text gets >"jaggies" quickly under this scenario. That is why Postscript >uses algorythms to scale text larger instead of just blowing up >the pixels. I would assume that this would be true for many other >image types as well. Highly ditherable but not already dithered >images would benefit from being blown up better than others, but >images that the designer dithers suffer from scaling problems. Sure - postscript is a great fix to the 'jaggies' but there are other methods of getting rid of 'em -- Photoshop is a great example of how to enlarge and smooth at the same time. Anti-alias it! PS can use several different schemes to "smooth" images and they all look pretty good. What about a built in anti-aliaser? Dithering doesn't do much with how the edges look -- it's a method for reducing colors or using fewer colors to approximate a graident (or more colors than are present). >Can you explain "how" legibility increases with significant size >enlargement? > If using a bitmap it won't -- it will only appear to be smoother with significant size enlargments of a multiple of the bitmap size... Whew, say that five times fast! ;) =B-) Jacob Cazzell -- /------------------------------------+--------------------------------\ |Jacob Cazzell | My name is Ozymandias, king of | |jacobcaz@inetdirect.net | kings: Look on my works, ye | |http://www.inetdirect.net/jacobcaz/ | mighty, and despair! | \------------------------------------+--------------------------------/
Received on Tuesday, 5 December 1995 16:02:42 UTC