- From: Graham Ruffell <gruffell@delphi.co.uk>
- Date: Wed, 10 Apr 1996 01:21:39 +0100
- To: www-html@w3.org
>While I think it will have a big impact in some areas, I disagree with "take >over the web" because I think there are a large number of applications for >which you gain nothing having VR instead of just rich text. > >Not to mention the time it takes to *create* a virtual world! That's >actually one of the main reasons I've been putting off getting into that (I >have a copy of Virtus Walkthrough Pro, but haven't installed it yet...). I agree with points, there is a place for having both a VR environment and a text based one. However I think the fact that a VR environment can take time to build is a very good indicator that in the future the complexity of an internet "publication" will be far greater and therefore far more entertaining and interesting for the viewer. A TV presentation for example can take many months to produce using tools that are very close to tools being used already to produce web and vrml sites, it is only a question of time until we are able to produce internet presentations of the quality of tv presentaion. Roll on that bandwidth!! :-) >>Speed aside, I find VRML browsers difficult to use. They just aren't suited to >>navigating most of the stuff I'm interested in. That having been said, I think >>VRML will be awesome for some things---but just *some*. > >Is that a browser issue or an input-device issue? Standard mice were not >designed for 3D navigation -- they are 2-dimensional devices, as is a >keyboard. I think that is an extremely valid point! although navigation is poor, probably due to slow processing time and therefore a slow response from an input device, I think it will be interesting to see what kind of device we will be using for navigation in the future - gloves perhaps? Graham
Received on Tuesday, 9 April 1996 20:17:30 UTC