RE: VRML

[James]
> >Speed aside, I find VRML browsers difficult to use. They just aren't suited 
> >to navigating most of the stuff I'm interested in. That having been said, I 
> >think VRML will be awesome for some things---but just *some*.

[Walter]
> Is that a browser issue or an input-device issue? Standard mice were not
> designed for 3D navigation -- they are 2-dimensional devices, as is a
> keyboard.

I guess I'm really saying two things in one. Firstly, VR is difficult with 
standard input devices. More importantly I'm suggesting that VR isn't the best 
navigation paradigm for a large number of applications.

James

Received on Tuesday, 9 April 1996 16:54:51 UTC