- From: Arthur Barstow <art.barstow@gmail.com>
- Date: Wed, 03 Sep 2014 07:10:24 -0400
- To: "www-dom@w3.org" <www-dom@w3.org>
The minutes from the September 2 D3E call are in the following (and
copied below):
<http://www.w3.org/2014/09/02-webapps-minutes.html>
-AB
[1]W3C
[1] http://www.w3.org/
- DRAFT -
SV_MEETING_TITLE
03 Sep 2014
See also: [2]IRC log
[2] http://www.w3.org/2014/09/03-webapps-irc
Attendees
Present
Travis, masayuki, garykac
Regrets
Chair
SV_MEETING_CHAIR
Scribe
Travis
Contents
* [3]Topics
1. [4]Touch/Mouse soup on the web
* [5]Summary of Action Items
__________________________________________________________
<scribe> Scribe: Travis
Touch/Mouse soup on the web
garykac: Sites basically say, if touch, use touch (don't use
mouse). If mouse, don't use touch
... breaks a lot of sites.
... There was a proposal to extend mouse with some touch thing.
... Seems related to input event's "who fired you"?
... adding a boolean to input event for similar reasons could
be a solution.
<garykac> For context:
[6]http://lists.w3.org/Archives/Public/www-dom/2014JulSep/0100.
html
[6] http://lists.w3.org/Archives/Public/www-dom/2014JulSep/0100.html
(If things are a little scattered, it's because we haven't been
at this for a few weeks now... :-)
<garykac> For more context:
<garykac> We had a request recently to include the
KeyboardEvent info in the input events.
<garykac> The user stated that they wanted the key event info
available in the input event so that they could write a single
handler, but the real problem was that they couldn't handle
both events (key and input) because they would end up
double-handling all the key events.
<garykac> The specific example given was distinguishing between
input events from key events vs. cut/copy/paste from context
menu.
<garykac> We could add 'isDerivedFromTouchEvent' and
'isDerivedFromKeyEvent' boolean properties to handle these
cases.
<garykac> The context link I gave earlier was about
distinguishing between 'real' mouse events and touch-generated
mouse events, but the problem is very similar to our case.
<garykac> (edit: I said 'isDerivedFromTouchEvent' above but I
meant something like 'isDerivedFromMenuEvent')
In general, it looks like there is a problem of not having
enough context in a generic 'input' (or even beforeinput)
event.
<garykac> And actually Rick's proposal uses
'derivedFromXxxEvent' -- whatever we choose, we should be
consistent with the naming.
It seems that authors want to simplify and use only one event
to handle all the types of input modalities from various
sources. Naturally, having the right context will be important.
<masayuki> I think that the mouse event case is useful but I
have no idea why it's useful for input event for distinguishing
key vs. menu because just handling input event is enough. This
is different from mouse vs. touch case.
<masayuki> And "menu" is too specific...
<garykac> It's not exactly the same, but the motivation was
related: not wanting to double-handle events.
<garykac> I'm not convinced it's important to resolve this, but
I wanted to bring it up.
<masayuki> The mosue events derived from touch device are fired
for emulation. So, it could be just |MouseEvent.isEmlated|. And
also WheelEvent too?
Gary and I are discussing what one bug I could focus on fixing
this week; the "define when it's safe to fire beforeinput" is
the one we've selected.
<garykac> We also need to start thinking about tests and
testing since that will inform the spec. We want the spec to
document the order in which events fire (as much as we can).
<garykac> WRT 26611 (adding Zoom event), I think that we'll
need to punt that into UI Events.
<garykac> I like it, but there are a number of small issues
that will need to be resolved that will distract us from
finishing the core of DOM3Events.
<masayuki> garykac: I agree.
I have no specific agenda for anything else to discuss as a
group. Is there anything else (masayuki) that we should spend
our time on today?
Going once?
<garykac> Meet again in 2 weeks?
<garykac> At that time, we should go through the bugs and
review our status.
<masayuki> No. But let me tell about that I'm wating bug 24739,
bug 26141 and bug 26218 for updating our D3E implementation.
Works for me; should give me some time to address that D3E bug.
<garykac> OK. We'll look at those first thing next time. I'll
try to look them over between now and then.
<garykac> Thanks!
See you all in two weeks!
<masayuki> See you!
Summary of Action Items
[End of minutes]
Received on Wednesday, 3 September 2014 11:10:52 UTC