- From: Rick Byers <rbyers@chromium.org>
- Date: Wed, 27 Aug 2014 10:26:50 -0400
- To: "www-dom@w3.org" <www-dom@w3.org>
- Cc: input-dev <input-dev@chromium.org>
- Message-ID: <CAFUtAY-9Cst0e0tTiFDVdjYeZLy1d+jdOms+CmZJuoUDb8=FWA@mail.gmail.com>
Hi, Web developers have long struggled to reliably identify which mouse events are actually derived from touch events. Sites need to know this to avoid double handling (eg. on both a touchend and click event), and have often just ignored all mouse events on a browser that supports touch events - seriously breaking functionality on devices with both a mouse and touchscreen. We (blink team) have tried for over a year to address this problem through evangelism (eg. encouraging <http://www.html5rocks.com/en/mobile/touchandmouse/> calling <https://www.youtube.com/watch?v=DujfpXOKUp8> preventDefault on handled touch events to suppress the generated mouse events). The situation has improved, but it's still a major problem (eg. it's the reason we haven't yet been able to rationalize Chrome's support for TouchEvents <https://code.google.com/p/chromium/issues/detail?id=392584> across devices, and the reason the IE team says <http://lists.w3.org/Archives/Public/public-touchevents/2014Jul/0025.html> they implement touch events only on phones, not laptops). I recognize now that avoiding <https://code.google.com/p/chromium/issues/detail?id=115475#c13> adding a new simple API for this was a *big mistake*. There are legitimate reasons why the available workarounds are inadequate. For example, you may want to suppress/ignore mouse events without disabling browser behavior like focusing, activating links, etc. Or some listeners may want to ignore certain mouse events whose handling is redundant with that for touch events without affecting other listeners (perhaps in other components written by other developers). After considering a number of more general alternatives <https://docs.google.com/a/chromium.org/document/d/1-ZUtS3knhJP4RbWC74fUZbNp6cbytG6Wen7hewdCtdo/edit#>, I'd like to propose a very simple and targeted *addition to MouseEvent:* *a boolean 'derivedFromTouchEvent' property*. Note that this intentionally says the event represents input that was already reported via some other event, NOT that the event represents input from a touchscreen device (eg. browsers on Android send touch events for mouse and stylus, not just touch input). With this we could encourage sites to trivially transform this common broken pattern: if (‘ontouchstart’ in window) document.addEventListener(‘touchstart’, doStuff); else document.addEventListener(‘mousedown’, doStuff); Into this: document.addEventListener(‘touchstart’, doStuff); document.addEventListener(‘mousedown’, function(e) { if (!e.derivedFromTouchEvent) doStuff(e); }); This new API can be trivially polyfilled on browsers (like Safari) which never support mouse and touch input at the same time with just: if (!('derivedFromTouchEvent' in MouseEvent.prototype)) MouseEvent.prototype.derivedFromTouchEvent = ‘ontouchstart’ in window; See this document <https://docs.google.com/a/chromium.org/document/d/1-ZUtS3knhJP4RbWC74fUZbNp6cbytG6Wen7hewdCtdo/edit#> for more details and other alternative proposals. Thanks, Rick
Received on Wednesday, 27 August 2014 14:27:38 UTC