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RE: WCAG and VR & computer games

From: Carney, Amy L (EED) <amy.carney@alaska.gov>
Date: Fri, 10 Aug 2018 16:49:36 +0000
To: Mark Weiler <mweiler@alumni.sfu.ca>, "w3c-wai-ig@w3.org >> WAI Interest Group" <w3c-wai-ig@w3.org>
Message-ID: <67fd8adb1ac54b87b99b35f9bbf67e02@SOAJNUEXCH02.soa.alaska.gov>
He isn’t a W3 or standards group, but…

Jesse Anderson, a legally blind gamer, gave a great talk last year during ID24 (Inclusive Design 24). He wants to bring awareness to developers about the challenges legally blind gamers face as VR development grows.

His talk can be viewed on YouTube: https://www.youtube.com/watch?v=SpYH093s3yM&t=2355s

He also has his own YouTube channel to review games from his “perspective”. Jesse is very approachable, so you could also reach out to him (jessean1@hotmail.com<mailto:jessean1@hotmail.com>) for discussion.

[APK: Alaska State Libraries, Archives, & Museum]

Amy Carney
Publications Specialist

Andrew P. Kashevaroff Building
Mail: PO Box 110571, Juneau, AK 99811
Visit: 395 Whittier St., Juneau, AK 99801
phone: 907.465.1313

email<mailto:amy.carney@alaska.gov> | web<http://lam.alaska.gov/> |  sign up for event notifications<http://list.state.ak.us/mailman/listinfo/at-apk-and-sjm>

From: Mark Weiler <mweiler@alumni.sfu.ca>
Sent: Thursday, August 9, 2018 7:00 PM
To: WAI Interest Group <w3c-wai-ig@w3.org>
Subject: WCAG and VR & computer games

Can anyone point me to groups developing sufficient techniques to meet WCAG 2.x success criteria for virtual reality or computer games? Or common failures that detect violations for VR/computer games.



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Received on Friday, 10 August 2018 16:50:16 UTC

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