- From: Andrew Kirkpatrick <akirkpat@adobe.com>
- Date: Tue, 5 Sep 2017 14:43:24 +0000
- To: Nigel Megitt <nigel.megitt@bbc.co.uk>, "Michael A. Peters" <mpeters@domblogger.net>, w3c WAI List <w3c-wai-ig@w3.org>
It is available in Font Awesome (http://fontawesome.io/icon/cc/) using the private use space in Unicodeā¦ Thanks, AWK Andrew Kirkpatrick Group Product Manager, Accessibility Adobe akirkpat@adobe.com http://twitter.com/awkawk On 9/5/17, 06:07, "Nigel Megitt" <nigel.megitt@bbc.co.uk> wrote: >This seems on the face of it problematic. The trouble is that there is no >single representation for the idea of "closed captions" globally. Whereas >in the US it might be represented by something like "CC", in the UK where >closed captions are known more usually as subtitles, it is often >represented by "S". I may be wrong about this but I don't think Unicode >would normally create a code point for a glyph that has >territory/culture-specific variant forms. > >Having said that, a globally usable label of some sort that means "this is >the button for switching closed captions on and off" could be useful. > > >On 03/09/2017, 22:33, "Michael A. Peters" <mpeters@domblogger.net> wrote: > >>According to >>https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fen.wikipedia.org%2Fwiki%2FFile%3AClosed_captioning_symbol.svg&data=02%7C01%7C%7C044b96f883e0476fbf5408d4f446d6c7%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636402032489256383&sdata=um37Q5hz%2FuCfvJ67yslDrq5qF%2FPPwrRp77uZTxr7mwQ%3D&reserved=0 that >>symbol has been released into the public domain. >> >>It would make sense then for there to be a unicode character for it, in >>the technical range (where play and fast forward and pause glyphs exist) >>but I could not find one. >> >>For me where it would be useful is when designing html5 players, the >>standard audio players in most browsers don't show the CC button even >>when there are track elements provided and custom JS to display them. >> >>If it had a unicode character, I could modify my webfont to include it >>there and just specify the character glyph (in a span with title >>attribute of course) like I do with the other player control elements. >> >>I can suggest it to the unicode group but I wanted to make sure it >>doesn't already exist and I'm just not finding it, and also if it >>doesn't, hear any arguments as to why it might be a bad idea. >> > >
Received on Tuesday, 5 September 2017 14:43:55 UTC