- From: David Poehlman <poehlman1@home.com>
- Date: Fri, 19 Jan 2001 08:13:04 -0500
- To: "Anthony Quinn" <anthony@frontend.com>, <w3c-wai-ig@w3.org>
stop the presses. There is a tool at hand. first, there are ways to simulate the users experience right there in your browser. turn off all the visual effects and load the pag. what do you get? Before I get chastised for not taking those who need visual effects into account, With visual effects turned on, change the resolution of your monitor to something lower than that beautiful high res you usually have it set to if you do and load the page with all the bells and whistles. Ask your self some questions. How long does it take the page to load at t1 speeds which is what some designers have and then multiply the load time by 10 and ask your self if you'd want to wait that long? Now to the tools. there is on the web a smattering of simulations of lynx and webtv. treat yourself to that experience. You can also get demo copies of all the assistive technology programs that are available out there if you like and try them out but I'd caution that unless you have a lot of time or are willing to spend a lot of time with me holding your hand this may not be as fruitful as it could be. How does your page look in 3x browsers? get lynx for free and pop it on your unix, win 9x or nt machine and even windows millennium or 2,000 I think and check the pages with it just to get the flavour. I appreciate all the efforts and the questions and what kinds of examples are looked for but there needs to be a basic real time understanding of the issues. Perhaps there need to be some slick slides developped to walk someone through this experience. Another way to approach designers is to equate their experiences with sites that are unfathomable to them with sites that pwds have problems with. I have found for the most part that if a site is developped using good approaches including informative ilustrations with appropriate text labels that all benefit. ----- Original Message ----- From: "Anthony Quinn" <anthony@frontend.com> To: <w3c-wai-ig@w3.org> Sent: Friday, January 19, 2001 5:21 AM Subject: RE: Accessible _By_ Hi folks, I also agree that relating the problems of accessibility to the needs of real people is a good thing. While I believe that validators like Bobby, or tools like A-prompt are useful and there is no doubt that they contribute to an overall improvement in accessibility, it would be great if there was a tool which could simulate the user experience caused by accessibility problems. Developers and designers are a key audience and the tools that exist at the moment are pitched at this audience in so far as they show someone how to fix or avoid accessibility problems at a HTML level. However, before a designer can effectively solve a usability problem, they have to have some insight into what the problem feels like from a user's point of view. The same applies for "influencers", or people who run and commission web projects. These people are the ones who provide direction and make accessibility, or usability a priority for design teams. They know nothing about HTML and are not usually interested in learning. To my knowledge, there is no "tool" which can emulate the user experience and ground the problem in terms that people can understand and relate to but I could be wrong. Does anyone know of such a thing? Anthony -----Original Message----- From: Kynn Bartlett [mailto:kynn-edapta@idyllmtn.com] Sent: 19 January 2001 05:29 To: Charles F. Munat; w3c-wai-ig@w3.org Subject: RE: Accessible _By_ At 5:10 PM -0800 1/18/01, Charles F. Munat wrote: >I agree that relating any kind of injustice to real people instead of to >abstract ideals is a better idea. But just to reiterate - as Kynn >acknowledges - that was not what I was referring to. Agreed, I didn't have any dispute with anything Charles said, I was just using his phrasing to spark my own tangent on an unrelated topic. --Kynn -- Kynn Bartlett <kynn@idyllmtn.com> http://www.kynn.com/
Received on Friday, 19 January 2001 08:13:10 UTC