- From: Wayne Dick <wayneedick@gmail.com>
- Date: Mon, 10 Apr 2017 12:03:36 -0700
- To: David MacDonald <david100@sympatico.ca>
- Cc: "Patrick H. Lauke" <redux@splintered.co.uk>, WCAG <w3c-wai-gl@w3.org>
Received on Monday, 10 April 2017 19:04:09 UTC
Actually, I was thinking of CSS Pixel breakpoints as the intermediary for developers. If we consider % of height and /or width as the factor, then isn't CSS pixel the unit of measure? Now consider users with low visual acuity (one big population of many). To them, the screen would look best as a mobile phone in landscape (for L-R and R-L languages). Now mobiles are built for closer viewing so that 16 px matches 12pt approximately (true spacial points 1/72 in). For the larger screen low visual acuity view 16px will serve the same role. What multiples of 16 will fit on the screen. What font size can be offered to create an experience that is comparable to refreshable braille. Can't we say for pixel space x do y. I think we can, and give a very meaningful quantitative guidelines right now. I never used a mobile with a cctv. I do put mine under my super magnifying glass at a table. Interesting.
Received on Monday, 10 April 2017 19:04:09 UTC