Re: Re[2]: Colour Luminosity/Contrast for form inputs/controls/components

Hi Josh,



There has been some work on it on the LVTF, you might remember from TPAC the discussion about how to define the things that need contrast, without mandating borders etc.



The current proposal is here:

https://www.w3.org/WAI/GL/low-vision-a11y-tf/wiki/Contrast_(Minimum)



I haven’t looked at that one much yet (been focused on sizing and reflow), but my impression is that we need to think about what ‘it’ is contrasting with…



Cheers,



-Alastair





On 02/11/2016, 10:40, "josh@interaccess.ie" <josh@interaccess.ie> wrote:



     >Something like "The visual presentation of text, images of text, and

    the different states of interface elements >has a contrast ratio of at

    least 4.5:1, except for the following: (Level AA)"

     >

     >And perhaps include an extra note about being able to distinguish

    BETWEEN different states of an interface >element too (but not sure if

    this would mean that there needs to be a 4.5:1 ratio between, say,

    selected and >unselected buttons for instance?)



    Going in the right direction - I like calling out 'states' but aren't

    there also the need to have the components themselves perceivable? Say

    scrollbars for example that don't change state?



    In terms of states we could define ratios for active/inactive for sure.



    Thanks



    Josh

Received on Wednesday, 2 November 2016 10:46:40 UTC