Re: [whatwg] Canvas image to blob/dataurl within Worker

Noteworthy: The OffscreenCanvas proposal removes a lot of the friction that
we had with the toBlob implementation.

On Tue, Apr 7, 2015 at 9:42 PM, Robert O'Callahan <robert@ocallahan.org>
wrote:

> On Wed, Apr 8, 2015 at 11:41 AM, Kenneth Russell <kbr@google.com> wrote:
>
> > I apologize for taking so long to update this proposal, but it's now
> > in a reasonable state:
> > https://wiki.whatwg.org/wiki/OffscreenCanvas
> >
> > (Renamed per feedback from Anne -- thanks.)
> >
> > Please offer your feedback. Multiple browser implementers agreed on
> > this form of the API at a recent face-to-face meeting of the WebGL
> > working group, and the proposal should be able to address multiple use
> > cases. I'm very interested in prototyping it to see if it can offer
> > better parallelism.
> >
>
> It seems fine. As far as I can tell, the only significant difference
> between this and WorkerCanvas is using an HTMLCanvasElement
> "bitmaprenderer" as a zero-copy way to render an ImageBitmap, instead of
> HTMLImageElement. Can you explain what the problem was with using
> HTMLImageElement?
>
> Rob
> --
> oIo otoeololo oyooouo otohoaoto oaonoyooonoeo owohooo oioso oaonogoroyo
> owoiotoho oao oboroootohoeoro oooro osoiosotoeoro owoiololo oboeo
> osouobojoeocoto otooo ojouodogomoeonoto.o oAogoaoiono,o oaonoyooonoeo
> owohooo
> osoaoyoso otooo oao oboroootohoeoro oooro osoiosotoeoro,o o‘oRoaocoao,o’o
> oioso
> oaonosowoeoroaoboloeo otooo otohoeo ocooouoroto.o oAonodo oaonoyooonoeo
> owohooo
> osoaoyoso,o o‘oYooouo ofooooolo!o’o owoiololo oboeo oiono odoaonogoeoro
> ooofo
> otohoeo ofoioroeo ooofo ohoeololo.
>

Received on Wednesday, 8 April 2015 15:29:20 UTC