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Re: [whatwg] Enabling LCD Text and antialiasing in canvas

From: Robert O'Callahan <robert@ocallahan.org>
Date: Mon, 26 Nov 2012 23:50:41 +1300
Message-ID: <CAOp6jLbeOgG2F11ntBsWj-X2Tb=yQbR8ez8hggYnDV1_zSiMaQ@mail.gmail.com>
To: Adam Barth <w3c@adambarth.com>
Cc: whatwg@whatwg.org, Ian Hickson <ian@hixie.ch>
It's hard to analyze your use-case without knowing what it is.

For some kinds of "large data model" applications, I can think of DOM-based
implementation techniques that might be a lot more performant than those
you have mentioned. I agree that this is a very challenging domain.

Jesus called them together and said, “You know that the rulers of the
Gentiles lord it over them, and their high officials exercise authority
over them. Not so with you. Instead, whoever wants to become great among
you must be your servant, and whoever wants to be first must be your
slave — just
as the Son of Man did not come to be served, but to serve, and to give his
life as a ransom for many.” [Matthew 20:25-28]
Received on Monday, 26 November 2012 14:49:13 UTC

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