- From: timeless <timeless@gmail.com>
- Date: Sun, 2 Jan 2011 17:21:53 +0200
On Sat, Jan 1, 2011 at 11:17 PM, Bjartur Thorlacius <svartman95 at gmail.com> wrote: > On 12/31/10, Ian Hickson <ian at hixie.ch> wrote: >> Please don't use all my memory for your Web-based game. :-) I may just be >> running it in the background while finding a video to watch, for example, >> in which case I really don't want the game using all my resources. > Why would you want to run a game in the background? Is it an aural game? It could be a MUDD[1] where you're set to follow as part of a mob. It could be an IDLE RPG[2] The game could be paused but might terminate your session if it doesn't remain connected. A game which causes you to go back to a respawn point on start can be very frustrating if you're just flipping away for a bit. [1] http://en.wikipedia.org/wiki/Multi_User_Dungeons_and_Dragons_%28MUDD%29 [2] http://idlerpg.net/
Received on Sunday, 2 January 2011 07:21:53 UTC