W3C home > Mailing lists > Public > whatwg@whatwg.org > May 2010

[whatwg] Image resize API proposal

From: Robert O'Callahan <robert@ocallahan.org>
Date: Fri, 21 May 2010 13:24:37 +1200
Message-ID: <AANLkTilSDW3OzZ2gVZQlA3VgtDE2WzWK_8I_MQ8_M8WM@mail.gmail.com>
On Fri, May 21, 2010 at 12:50 PM, Maciej Stachowiak <mjs at apple.com> wrote:

> I'd also love to hear from Mike Shaver and others from the original thread
> what they think of this API proposal.

I think Shaver's feedback still applies: on any device with a GPU, we can
optimize canvas and/or rendering enough that scaling images is no problem on
the main thread. So this API would have a short useful lifetime ... possibly

Coming thread full circle, I now think there are good use cases for
off-main-thread canvas, in particular with WebGL, but I guess that deserves
its own thread again :-).

"He was pierced for our transgressions, he was crushed for our iniquities;
the punishment that brought us peace was upon him, and by his wounds we are
healed. We all, like sheep, have gone astray, each of us has turned to his
own way; and the LORD has laid on him the iniquity of us all." [Isaiah
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