- From: Jonas Sicking <jonas@sicking.cc>
- Date: Thu, 16 Oct 2008 13:42:16 -0700
Chris Double wrote: > On Thu, Oct 16, 2008 at 4:07 PM, Eric Carlson <eric.carlson at apple.com> wrote: >> However I also think >> that playing just a segment of a media file will be a common use-case, so I >> don't think we need "start" and "end" either. > > How would you emulate end via JavaScript in a reasonably accurate > manner? If I have a WAV audio file and I want to start and stop > between specific points? For example a transcript of the audio may > provide the ability to play a particular section of the transcript. So if we keep the 'start' and 'end' attributes and have a simple boolean 'loop' attribute that indicates if looping should happen or not that would still be possible. The problem with relying on cues is that audio plays a lot faster than we can gurentee that cue-callbacks will happen. So if you for example create a audio file with a lot of sound effects back to back it is possible that a fraction of a second of the next sound will play before the cue-callback is able to stop it. / Jonas
Received on Thursday, 16 October 2008 13:42:16 UTC