- From: Randell Jesup <randell-ietf@jesup.org>
- Date: Wed, 08 Jan 2014 18:10:34 -0500
- To: public-webrtc@w3.org
- Message-ID: <52CDDAEA.8020204@jesup.org>
On 1/7/2014 8:50 PM, Alexandre GOUAILLARD wrote:
> here are a few proposition on things that are really biting us, and
> how to (perhaps) make it easier:
>
> - bandwidth control
> 1. It seems that the number one sdp munging cause is the now infamous
> B=AS: line to put a cap on bandwidth. Since that capacity exists in
> the underlying code, it would be great to have an API that can help us
> put caps, either on each stream, and/or on the full call.
yes.
> 2. I also see that there is a "auto-mute" feature being implemented
> that depend on an arbitrary threshold. It might be interested (but
> overkill?), to give user the capacity to set that limit (currently 50k
> I guess) somehow.
Pointer to this auto-mute implemetation?
> 3. Additionally, and perhaps not unrelated, we would alike to be able
> to decide what happen when bandwidth goes down. Right now it feels
> like the video has the priority over the audio. We would like to be
> able to explicitly set the audio priority higher than the video in the
> underlying system, as opposed to implement a stats listener, which
> triggers re-negotiation (with the corresponding O/A delay) when
> bandwidth goes below a certain threshold.
Right now they have the same "priority", but really audio is typically
fixed, so the video reacts to changes in the apparent level of
delay/buffering. What you may be seeing is better (or less-obvious)
error control and recovery in the video; the eye is often less sensitive
to things like dropped frames than the ear.
I'd love to see a trace/packet-capture/screen-scrape-recording where you
see that apparent behavior.
>
> - call controls like mute / hold
> Right now, you can mute a local stream, but it does not seem to be
> possible to let the remote peers know about the stream being muted. We
> ended up implementing a specific off band message for that, but we
> believe that the stream/track could carry this information. This is
> more important for video than audio, as a muted video stream is
> displayed as a black square, while a muted audio as no audible
> consequence. We believe that this mute / hold scenario will be
> frequent enough, that we should have a standardized way of doing it,
> or interop will be very difficult.
There is no underlying standard in IETF for communicating this; it's
typically at the application level. And while we don't have good ways
in MediaStream to do this yet, I strongly prefer to send an fixed image
when video-muted/holding. Black is a bad choice....
>
> - screen/application sharing
> We are aware of the security implications, but there is a very very
> strong demand for screen sharing. Beyond screen sharing, the capacity
> to share the displayed content of a given window of the desktop would
> due even better. Most of the time, users only want to display one
> document, and that would also reduce the security risk by not showing
> system trays. Collaboration (the ability to let the remote peer edit
> the document) would be even better, but we believe it to be outside of
> the scope of webRTC.
yes, and dramatically more risky. Screen-sharing and how to preserve
privacy and security is a huge problem. Right now the temporary kludge
is to have the user whitelist services that can request it (via
extensions typically)
Randell
>
> - NAT / Firewall penetration feedback - ICE process feedback
> Connectivity is a super super pain to debug, and the number one cause
> of concern.
> 1. The 30s time out on chrome generated candidate is biting a lot of
> people. The time out is fine, but there should be an error message
> that surfaces (see 5)
> 2. Turn server authentication failure does not generate an error, and
> should (see 5)
> 3. ICE state can stay stuck in "checking" forever even after all the
> candidate have been exhausted
> 4. Not all ICE states stated in the spec are implemented (completed?
> fail?)
> 5. It would due fantastic to be able to access the list of candidates,
> with their corresponding status (not checked, in use, failed, ….) with
> the cause for failure
> 6. In case of success, it would be great to know which candidate is
> being used (google does that with the googActive thingy) but also what
> is the type of the candidate. Right now, on client side, at best you
> have to go to chrome://webrtc-internals, get the active candidate, and
> look it up from the list of candidates. When you use a TURN server as
> a STUN server too, then the look up is not an isomorphism.
>
> right now, the only way to understand what's going on is to have a
> "weaponized" version of chrome, or a native app, that gives you access
> to the ICE stack, but we can not expect clients to deploy this, nor to
> automate it. Surfacing those in an API would allow one to:
> - adapt the connection strategy on the fly in an iterative fashion on
> client side.
> - report automatically the problems and allow remote debug of failed
> calls,
>
>
>
> On Tue, Jan 7, 2014 at 2:15 AM, Eric Rescorla <ekr@rtfm.com
> <mailto:ekr@rtfm.com>> wrote:
>
> On Mon, Jan 6, 2014 at 10:10 AM, piranna@gmail.com
> <mailto:piranna@gmail.com> <piranna@gmail.com
> <mailto:piranna@gmail.com>> wrote:
> >> That's not really going to work unless you basically are on a
> public
> >> IP address with no firewall. The issue here isn't the properties of
> >> PeerConnection but the basic way in which NAT traversal algorithms
> >> work.
> >>
> > I know that the "IP and port" think would work due to NAT, but
> nothing
> > prevent to just only need to exchange one endpoint connection data
> > instead of both...
>
> I don't know what you are trying to say here.
>
> A large fraction of NATs use address/port dependent filtering which
> means that there needs to be an outgoing packet from each endpoint
> through their NAT to the other side's server reflexive IP in order to
> open the pinhole. And that means that each side needs to provide
> their address information over the signaling channel.
>
> I strongly recommend that you go read the ICE specification and
> understand the algorithms it describes. That should make clear
> why the communications patterns in WebRTC are the way they
> are.
>
> -Ekr
>
>
--
Randell Jesup -- rjesup a t mozilla d o t com
Received on Wednesday, 8 January 2014 23:11:57 UTC