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Re: [webrtc-stats] The HW exposure check does not solve Cloud Gaming use cases (#730)

From: henbos via GitHub <sysbot+gh@w3.org>
Date: Thu, 02 Feb 2023 13:51:14 +0000
To: public-webrtc-logs@w3.org
Message-ID: <issue_comment.created-1413779895-1675345872-sysbot+gh@w3.org>
> For cloud gaming the gamepad API could be taken into account as well but I assume this is the same single-digit percentage solution as microphone.

That was suggested before and it would improve the situation, but I feel like it has the same problem as the GUM check, it restricts to certain devices... but you could have cloud gaming with a keyboard. It would seem rather arbitrary if you can have good HW usage if you plug in a controller but not if you use a keyboard.

IsFullscreen is also problematic

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