- From: Mike Sierra <letmespellitoutforyou@gmail.com>
- Date: Wed, 7 May 2014 11:37:09 -0400
- To: Amelia Bellamy-Royds <amelia.bellamy.royds@gmail.com>
- Cc: List WebPlatform public <public-webplatform@w3.org>, Mike Sierra <letmespellitoutforyou@gmail.com>
Sorry for the delay, but I meant to add my 2 cents. I wrote a half dozen of those SVG tutorials a year ago, the ones titled "smarter" until I realized SVG hadn't become nearly as easy to integrate with HTML as I thought. ;-) Sorry they don't fit so well into the beginner/advanced mold. And I got pulled from the project unexpectedly, so a few of them are not as useful as I had hoped. FYI, I filed a bug relevant to SVG ref doc re-org that you should know about: http://project.webplatform.org/content/issues/37 All the imported "attribute" pages were mislabeled as "properties" & vice versa. (Where what should be called "properties" are implemented as CSS even if they can also be specified using attribute syntax.) I ran some globals way back to do some superficial cleanup after I had noticed that a good deal of embedded content was not actually rendering due to some template issue. As I recall, much of it was due to tables getting dropped, and I fixed it by getting rid of the column headers & converting them to DT/DD-style listings. I only mention this because the doc appeared to be a real mess, and there may be other latent formatting problems that are preventing content from rendering. AFAIK, the templating system has no way to detect such problems. Good luck. Wish I could help, --Mike Sierra On Tue, Apr 29, 2014 at 2:51 PM, Amelia Bellamy-Royds <amelia.bellamy.royds@gmail.com> wrote: > Hello all, > > Doug Schepers has been hinting that he'd love to have the SVG section be the > focus of concerted clean-up efforts via Doc Sprints or Webplatform Wednesday > initiatives. At the end of last week's tele-conference I promised to write > up an overview of what I thought were the main things that needed to be > done. On today's telcon (29 April 2014), there was support for making this > the next content push, and creating an informal task group to create a > focused strategy, collaborating via email and one or two dedicated > teleconferece calls. > > So... > If you are interested in making webplatform.org the go-to SVG reference on > the web, get in touch! Even if you don't have any SVG experience, there > will be lots of editorial clean-up work you can help out with. But we'd > also like to get some expert SVG designers involved -- if you know of any > who might be interested, now's a good time to to convince them they should > be contributing to WebPlatform Docs. > > Here's where we're at: > > The SVG reference pages currently consist (almost exclusively) of unreviewed > imports from MSDN. There are two main problems with that: > > * The MSDN docs (unlike the established webplatform pages) are organized > around DOM objects and properties, and don't have separate pages for > elements versus interfaces, attributes versus DOM properties. > > * A summary of each method and property is duplicated in every page that > references it, instead of being dynamically generated from Semantic > Mediawiki connections. > > If you worked on cleaning up the other sections of MSDN doc imports, you'll > be familiar with those issues. However, there are added complications with > SVG: > > * Not only do the specs define an interface (API/DOM object) for nearly > every element type, but there are many abstract interfaces that define > common features (properties or methods) that should be implemented by > specific elements; there don't currently appear to be any pages in the docs > for these interfaces, but we'll need them to auto-generate lists of > inherited features. > > * There are also other DOM objects unique to SVG which *don't* correspond to > SVG elements (they mostly represent data types or attribute values, e.g. > transformation matrices or path segment types). > > * There are two distinct types of SVG attributes: normal XML attributes > (which currently are represented in the docs only by their associated DOM > property pages), and presentational attributes (currently the total content > of the "SVG attributes" category). XML attributes apply to specific types > of elements and only apply to the element on which they're declared. > Presentational attributes are essentially SVG-specific CSS styles; they can > be specified in attribute form or CSS form but either way they are part of > the cascade and so can be over-written by more specific rules, or declared > on any element and inherited by its children. > > * There are non-browser software (Illustrator, Inkscape) that use SVG and > maybe should be considered for compatibility purposes. (But that doesn't > have to be done now, it could be part of a future project to create > additional compatibility tables beyond the current Desktop browser/mobile > browser tables, e.g. a table for compatibility with accessibility > technologies.) > > With all that in mind, my initial proposal for the top-level organization of > the SVG docs would be something like: > _______________________________ > (http://docs.webplatform.org/wiki/svg) > =SVG= > ==Summary== > > ==Learning Material== > * Beginner's Guide > * Advanced Techniques > > ==Reference Pages== > * SVG Elements > * Element Attributes > * Presentational Attributes > * SVG DOM Objects > * SVG DOM Properties > * SVG DOM Methods > * SVG Data Types > > ==Background== > ==Index== > _______________________________ > > The SVG DOM Objects category would include all interfaces, abstract and > concrete, as well as other SVG-specific DOM objects; for element interfaces > the content could just be a link to the main element page and lists of > inherited properties/methods. > > Likewise, where SVG DOM properties are just the accessible API name of an > attribute, the page content would just be a link (or maybe a redirect) to > the corresponding attribute page. > > SVG Data Types would include a lot of cross-links to HTML, Javascript and > CSS data type pages, but there are unique features like being able to use > scientific notation for numbers and the concept of "user units". > > It's a completely separate issue, but I think there is a benefit to > splitting up the SVG learning material into beginner and advanced sections; > currently it's just an unorganized list of imported tutorial pages. It > sounded like there was strong support for a more structured tutorial > organization from participants of today's Telcon. > > The first step is therefore deciding on whether that's what people want the > SVG docs to look like. Some things to consider: > > * Is my proposed reference page categorization too complicated? If so, > which categories should be combined? > > * Should essentially duplicate DOM vs XML pages just be redirects, or should > we maintain separate but linked pages? > > * Which version (element/attribute vs object/property) should have the major > content and which the link/redirect? > > * Should we split element interface DOM pages from SVG Objects -- and > should any of these be in the main DOM docs instead of in the SVG docs? > > Once the main structure is decided (hopefully in the next few weeks), the > implementation tasks can be divided into major MediaWiki organizational > changes, clean-up/review work, and content-focused work. A rough outline of > what I think will be required: > > Major Organizational Tasks > ==================== > These need to be done before the clean-up can occur. I'm willing to > volunteer to do some or all, although more help would mean getting it done > sooner. > > * Create all the categories & templates for the above structure (or whatever > is finally decided on) > > * Create Semantic Mediawiki properties for the templates, particularly for > auto-completing templates based on inheritance > > * Create top-level descriptive pages and summaries for each category > > Clean-up Tasks > =========== > These would be suitable for crowd-sourcing efforts like Doc > Sprint/Webplatform Wednesdays. A lot of cut-and-paste work to move blocks > of text from the imported docs into the correct pages, and a lot of > cross-referencing the specs to correctly define which objects implement > which interfaces, and which interfaces define which methods/properties. > Once the forms and templates are finalized it will be possible to more > explicitly define how to do each of these tasks. > > * Split XML versus DOM reference pages: create DOM object pages by splitting > the element pages and create element attribute pages by splitting the object > property pages, with summaries and links/redirects (whichever is decided) > > * Go through the SVG specs and create stub pages for every object/interface > type if they don't yet exist, with links to the correct method/property > pages > > * Review all the DOM object pages and set the inheritance properties > > * Once inheritance has been set, review the page and make sure all the > methods & properties mentioned in the (raw imported) text are included in > either the auto-generated lists of inherited members or the list of members > for this interface; if so, delete the duplicate text, if not, figure out > which interface should have that property/method and add the link. > Cross-check with the specs to identify any properties/methods not included > in the MSDN docs. > > Tasks for SVG Experts > ================= > These require SVG expertise but not (much) Mediawiki expertise. > > * Go through the tutorials and identify which ones are beginners versus > advanced; also make sure all the tutorials have good summaries and are > browser-neutral. > > * Identify missing tutorial subjects and write them; in doing so, consider > frequently asked questions on sites like StackOverflow > > * Flesh out the stub concept pages for each of the reference categories > (e.g., describing the difference between element attributes and > presentational attributes) > > * Create better/more beautiful examples, preferably using the > code.webplatform.org live example site. (Maybe the goal for ref pages should > be to have one super-simple example to just show the concept, and one or > more elegant design examples of the concept applied to a real-world design > problem?) > > > I hope that's enough to get the ball rolling without scaring anyone away. > Looking forward to hearing ideas and suggestions (and offers to volunteer!). > > --Amelia Bellamy-Royds
Received on Wednesday, 7 May 2014 15:37:36 UTC