- From: Manu Sporny <msporny@digitalbazaar.com>
- Date: Wed, 10 Dec 2014 10:37:09 -0500
- To: public-webpayments@w3.org
On 12/10/2014 09:47 AM, Stephane Boyera wrote: > *i'm not entirely sure i understand how in-app payment is different > to usual checkout apart from the fact that in most cases, > particularly for games, it is micro-payment? you have a product to > buy, the app receive a message the product has been paid, and it is > delivered to the user (digital content)? You are correct. If we design the system correctly, the flow for an in-app payment will be identical to a retail payment. > *I'm not sure i understand in which way the topic (game) has any > impact on the payment part? today 99% of app business model is on > freemium (free+in-app model) Yep, also true. The industry is a $11B USD/year industry, not nearly as big as the financial services sector, but far bigger than every other "in-app payment" category that exists today combined. If we are going to do in-app payments correctly, how are we going to know that we did them correctly if we don't have anyone from that industry involved? -- manu -- Manu Sporny (skype: msporny, twitter: manusporny, G+: +Manu Sporny) Founder/CEO - Digital Bazaar, Inc. blog: High-Stakes Credentials and Web Login http://manu.sporny.org/2014/identity-credentials/
Received on Wednesday, 10 December 2014 15:37:31 UTC