Re: [gamepad] Haptic Feedback/Controller Vibration

On Mon, Mar 24, 2014 at 6:04 AM, Brandon Jones <bajones@google.com> wrote:
>
> This also assumes that the device has simple X-Input style feedback, not
> the more complicated joystick force feedback that was all the rage in the
> 90s. (Which is far more complicated and fairly dead, so I doubt it's worth
> addressing at all.)
>

I might point out that haptic feedback devices are alive and well:

   - Haptic 3D mouse: http://home.novint.com/index.php/products/novintfalcon
   - Some kind of haptic arm brace:
   http://home.novint.com/index.php/products/novintxio
   - A logitech force feedback steering wheel:
   http://gaming.logitech.com/de-ch/product/g27-racing-wheel
   - :) https://www.youtube.com/watch?v=oMLarxR-q08



> As for controller speakers, I see the argument that it's a type of
> controller feedback, but I don't think it should be conflated with
> controller vibration. I see them as two very distinct features. It *is* an
> interesting feature to consider on it's own, though.
>

There's a few more outputs than speakers though, for instance:

   - The saitek X52 pro and X52 flight system, have a LCD to output text,
   numbers and some status symbols:
   http://www.saitek.com/uk/prod/x52pro.html
   - The BIP can light up status messages:
   http://www.saitek.com/uk/prod/bip.html
   - The multi panel has some number output and lights:
   http://www.saitek.com/uk/prod/multi.html
   - The radio panel has more numbers
   http://www.saitek.com/uk/prod/radio.html
   - The instrument panel mostly axes output
   http://www.saitek.com/uk/prod/fip.html

Received on Monday, 24 March 2014 19:55:30 UTC